We’re all lost and making things up as we go. We are making things before we know what they do and breaking stuff before we know what replaces it. We’re all just here tinkering, speculating and listening to see if our shovels hit something hard while we’re digging. I suppose that’s what world-building is, though, so let’s get used to it. We need to learn to tolerate ambiguity.
Everything is Something or Other This, from Frank Chimero’s Ideas on his, very recently redesigned (and stunning), website. Where there’s ambiguity, Frank is there figuring things out, out loud. Take some time to sit with the site, in particular, the FAQs.