Our instructor, Jill Nussbaum (Executive Creative Director, R/GA), had tasked each of five teams with examining the rise of ubiquitous technology and how it might alter our everyday experiences with and relationships to place. Each team would spend the next few weeks imagining some variety of technological/ wearable/ networked/ immersive/ social experience for the High Line, to augment its already impeccably carved public architecture. Her brief insisted “interaction designers are critical to crafting these location-aware experiences.”
This course, “Design in Public Spaces,” was part of a series of six five-week courses that students completed in their first year. I am, of course, partial to this terrific work and all. Head over to see more.