liz (at) bobulate.com
Articles Elsewhere

Interaction Design: An Introduction (Business Week)
July 2006

Designing for Everyware: An Interview with Adam Greenfield (Voice: AIGA Journal of Design)
April 2006

Remaking the Modern Classic (DigitAll magazine)
Spring 2006

The Moment of Zen: The Daily Show and Product Development (Voice: AIGA Journal of Design)
January 2006

Lou Rosenfeld Eats his own Dog Food (Boxes and Arrows)
January 2006

Under the Boxes-and-Arrows hood (Boxes and Arrows)
December 2005

Findability is Ambient: Interview with Peter Morville (Voice: AIGA Journal of Design)
November 2005

What I Learned From Television (Boxes and Arrows)
February 2005

The Devil's in the Wireframes (Boxes and Arrows)
October 2003

[Title]
[Month DD, YYYY]

[Title]
[Month DD, YYYY]

Opinions
Intermittent postings of interesting online information design problems. These reviews are meant to point out site strategies, not to evaluate them.

How I Learned to Love Superlatives
Case studies, ivy, and 43 designers: a combination that changed the way I think about myself as a designer.

Part Today, Sum Tomorrow
I've been invited to participate in the new tradition of CanUX 2006, the Canadian User Experience workshop. Not only is it about good things like user experience and interactivity, but it takes place in Banff, Canada, one of the lovliest places on the continent.

The Gentrification of the Web
Can a website be successful despite its design? Looking at examples such as craigslist, Wikipedia, and eBay, you might think that undesign is the new black. Is underwhelming or even "bad" design more appealing in some cases? Principles of urban development may offer some insights.

Loosely Joined
For the first time, I'm attending the South by Southwest Interactive Festival, and I'm sleepless with excitement. And I've found myself involved in a few things.

My Four Things
I've just been tagged by the lovely and talented Glenda Sims. And although I'm not sure if my site qualifies as a blog, I will carry the baton nonetheless. Glenda is such a good witch after all.

Search Interface Standards
In designing an interface for search, are there standards that we can come to expect? To investigate, I took a look at several sites to understand what some of the commonalties and differences might be. Take a look at what I've found.

Art & Culture
Related links, Pull-down menus, DHTML rollovers, sub-navigation: These are all methods that informatin architects use to show related links on a page. Art & Culture, however, has taken it up a notch when they introduced contextual navigation in addition to their standard navigation.

Usability as Recognition
Because there are no reliable standards, there cannot be one methodology for evaluating a usable site.

  
Online References
Many good resources on standards and guidelines are available online. I consider these most useful:

A List Apart

AIGA, the professional association for design

bplusd, Business + Design

Boxes and Arrows

Digital Web Magazine

Elegant Hack

Gain

Guide to Ease

IA Institute

Infodesign

Jesse James Garrett

Bloug, Lou Rosenfeld

Noise Between Stations

Peterme

Semantic Studios

Voice

  Home | Opinions | Case Studies | Resumé | Vintage Portfolio
  Footer © Liz Danzico my dog, lucy